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Weenie control, with metalcraft to make the world better. The mages can both fetch a wide variety of tools for you, this deck can also ramp up mana and control along the way. The "treasures" are the bombs in the deck, win is usually achieved by blocking and controlling until you get one out. More focus on earlygame then earlier versions, but earlygame power is very valuable against control to force them to waste their spells, and also hits planeswalkers before they can cause too much damage.
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