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Just an experimental mill deck. Last long enough to get out and protect Nemesis with the counters and bounces, then deck them as fast as possible.
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if its legacy i would recomend the painters servant and grindstone combo. maybe put in some fetch lands to deck thin and get the crabs doing some more. maybe some unsummons mainboard or walls for some more protection as well. I would just put plain ol counterspells in place of some of the counter cards. Other than that, its a solid start. nemesis is a fun card
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also i would replace tome scour with glimpse the unthinkable