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No primal vigor, parallel lives, or doubling season bc I'm a cheapskate
Corpsejack menace is the key here. The Hydras that "enter with X +1/+1 counters" get the x2 bonus as they enter. The Primordial Hydra gets to TRIPLE each upkeep (since you are adding X more, and then you get to double that number) making him a game winner the next turn after he comes out in most cases. Put some counters (doubled) on Champion of Lambholt and now all your creatures are unblockable. The Power Conduit is phenomenal because you can remove one then put two back on the same one with just a single CM out.Fangren constantly makes all your guys bigger, including Predator Ooze who already has an easy time of wrecking everything.Vigor is just salt in your opponents' wounds.Spike Weaver is an infinite fog for 3 mana.Spike Feeder is reusable 2 life for 2 mana. Spend your free mana before your turn.Scavenge slitherhead for counters. A good blocker is useful even in death.Fungal Behemoth gets ridiculous with a Hydra, Ooze, and Fangren out.The Llanowar land to add counters to creatures as soon as they come out.The mana defender will keep you from even getting scratched until you are ready to destroy.The Tree of Redemption will do the same thing, but also give you infinite life gain if you put some counters on him.
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