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Yidris hits. Your deck full of 'free-to-cast-spells' now has cascade. They cascade into tutors (for more free spells) or wheel affects (for more free spells). The moment you start the near-infinite-engine. Your also going to cascade into WasteNot. So theres also that.How Waste Not: Hit with yidris Cast two 3cmc spells. Or one 3cmc spell that already has cascade (double cascade!). Your odds of hitting the waste not/wheel are VERY good. (the only 2 cmc spells are wheel, wateNot, and a tutor for a free 3 drop w cascade)What about cards that aren't Tutor/Wheel/Free to cast:1) As mentioned, WasteNot is going to hit the field and further fuel your wheel engine. (so much black mana for more cascade)2)Leovold/Notion thief deserve to be in every wheel deck.3)Other cards have HIGH cmc (but can be cheated out from the hand) so that you don't cascade into them, but cascade WITH them. Or, they fuel Yidris so he can double hit, granting double cascade.CMC Questions:Beseech the Queen = 6 cmc alwaysSplit Cards = on the stack, cmc is what side you cast. When cascading through your library, cmc is the combined cost. You cascade with these cards, rarely do you cascade into them.
RULES:Wheel Rules:(Discard in unison. Active player draws first. Everyone else then draws. Now more spells can be played/resolve once the wheel is finished)120.2. Cards may only be drawn one at a time. If a player is instructed to draw multiple cards, that player performs that many individual card draws.120.2a. If an effect instructs more than one player to draw cards, the active player performs all of his or her draws first, then each other player in turn order does the same.Cascade Rules: Cascade triggers when the spell that has it is cast, not when it resolves (that is, before the permanent would enter the battlefield).Here's the timing for cascade:1) You cast a spell with cascade.2) The cascade ability triggers and goes on the stack on top of the original spell.3) The cascade ability resolves. If you find an applicable card that you'd like to cast, you do so.4) The spell you cast as a result of the cascade ability resolves.5) The original spell resolves.For the most part, cascade is mandatory. You must exile cards from the top of your library, even if you know that you won't exile anything you want to cast . Whether or not you cast the last card you exile is the only optional part.The spell you cast as a result of the cascade ability resolves before the original spell. If you cast a creature spell with cascade and then cast an Aura as the result of the cascade ability, you can't enchant that creature with it because the creature spell hasn't resolved yet.Cascade won't trigger if you put a copy of a spell with cascade on the stack (due to Cloven Casting or Twincast, for example). That's because you didn't cast the copy (such as with Isochron Scepter).Countering the original spell doesn't counter the cascade ability.Since cascade is a triggered ability, anything that interacts with a triggered ability (such as Stifle) will interact with cascade.All players can see the cards you exile as the cascade ability resolves.If you cast a card this way, you cast it as part of the resolution of the cascade ability. Timing restrictions based on the card's type (such as creature or sorcery) are ignored. Other restrictions are not (such as "Cast [this card] only before attackers are declared").A spell cast as part of the resolution of cascade is cast from exile, not from your library. Abilities that prohibit you from casting cards from your library (such as Grafdigger's Cage's second ability) will not stop you from casting a card with the cascade ability.If you cast a card "without paying its mana cost," you can't pay any alternative costs, such as evoke or the alternative cost provided by the morph ability. If it has X in its mana cost, X must be 0. However, you can pay optional additional costs, such as conspire, and you must still pay mandatory additional costs.A card cast with cascade behaves like any other spell. It can be countered. If you cast another card with cascade this way, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell.Casting a card with the cascade ability is optional. If you choose not to, the card is put on the bottom of your library in a random order along with the other cards exiled with cascade.If you cast a spell with cascade and there are no nonland cards in your library with a converted mana cost that's less that that spell's converted mana cost, you'll exile your entire library. Then you'll randomly rearrange those cards and put them back as your library. Although you're essentially shuffling those cards, you're not technically doing so; abilities that trigger whenever you shuffle your library won't trigger.
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NOTE: Set by owner when deck was made.
I found that putting all my ramp into artifacts and then putting in Paradox engine allowed for some truly unfun things. I also found Sunbird's Invocation to be a little broken as well since the spell you cast off of Sunbird's also cascades. Essentially I play all in on the combo with my only creatures being Teferi, Lab Maniac, Mulldrifter, Peregrine Drake, Deadeye Navigator, the 6 mana cascade creature that can return itself to your hand and Notion Thief.Artifact ramp I generally played all the signets, Mana Vault, Sol Ring, Thran Dynamo and Basalt Monolith and Lotus Bloom.I played all the free counterspells, mana drain, flusterstorm and counterflux.The only draw spells I played were Treasure Cruise and Dig Through Time.Teferi's Puzzle Box and Notion Thief are a helluva drug.My main win condition was milling myself with a lab maniac out and a billion counterspells.My backup win conditions were Megrim and Liliana's Caress. Nobody has a problem with Font of Mythos until it kills them.Basically I played Nekusar Splashing Green for Yidris. And I like most iterations of Yidris Wheel decks. So +1 from me.
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Thanks, this was a fun puzzle to piece together, though I am sure there are more broken, more guaranteed strats with yidris. Nevertheless, I've had a lot of fun just trying to figure out how to play this. Sometimes you have 10+ cards on the stack and 20+ discards (easy!) for waste not.If you liked this, check out my other fun Yidris deck (not a wheel deck) This deck is also surprising pretty good, and a head scratcher to play.https://www.mtgvault.com/pfiidude/decks/edh-93-land-sneak-attack/I wouldn't call either these decks competitive. But they can put up a much better fight than most people think. Probably cause they cost 2 arms and 2 legs.