block this shit

by pete69 on 08 July 2014

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

swing with infect and pump up anything that isn't blocked

Deck Tags

  • Infect
  • Quick
  • New
  • Mono Green

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,006 times.

Mana Curve

Mana Symbol Occurrence

000029

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for block this shit

if you go less creatures, more pump spells, you have a better chance of winning

0
Posted 08 July 2014 at 23:21

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pendlehaven and cathedral of war both help

0
Posted 08 July 2014 at 23:23

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ok, but why?

0
Posted 09 July 2014 at 05:45

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Less creatures mean more pump for the remaining ones. Bloodrush is a nice thing but far from being a real effective pump. Also it can only be applied to attacking creatures, so if your opponent removes one before you attack you can do nothing against it.
I also would try to add some protection for your key creature.

Some suggestions, based on my own monoG Infect deck (http://www.mtgvault.com/muktol/decks/monog-infect/)
Bonesplitter ({1}; {1} to equip; Equipped creature gets +2/+0)
Ichorclaw Myr ({2}; 1/1; Infect; Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn), Signal Pest ({1}; 0/1; Battle cry, Signal Pest can't be blocked except by creatures with flying or reach), Blight Mamba ({1}{G}; 1/1; Infect; {1}{G}: Regenerate Blight Mamba)
Rancor ({G}; Enchant creature Enchanted creature gets +2/+0 and gains trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand), Wild Defiance ({2}{G}; Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn)
Evolution Charm ({1}{G}; Choose one: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn), Mutagenic Growth ({PG} ({PG} can be paid with either {G} or 2 life.); Target creature gets +2/+2 until end of turn), Ranger's Guile ({G}; Target creature you control gets +1/+1 and gains hexproof until end of turn), Vines of Vastwood ({G}; Kicker {G}; Target creature gets hexproof until end of turn, if the kicker costs where paid it also gets +4/+4)

Greetings
Muktol

1
Posted 09 July 2014 at 08:54

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http://www.mtgvault.com/zaklax13/decks/infected-fun/

Turn one: forest, glistener elf
Turn two: forest, Groundswell, pay 2 life for mutagenic growth, play might of old krosa. swing for 11 poison

0
Posted 09 July 2014 at 15:07

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