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Zur The Enchanter: 100% in on that Voltron win-plan
Get to 4 mana, get out Zur, start protecting him with Diplomatic Immunity+Vanishing, Then protect enchantments with Greater Auramancy + Copy Enchantment targeting it, then protect yourself with Solitary Confinement+card draw engine, then start putting pants on Zur and start taking out players. If you get everything set-up, you should be nigh unstoppable, protect your gameplan with counterspells, spot removal, and recursion.
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NOTE: Set by owner when deck was made.