Would Tergrid make for a better commander for your whole theme? Or were you intentionally trying to limit yourself to not be too oppressive to your opponents?
Permalink
If I get blown out by extinction event, I will be sure to post an update.
Personally I might recommend cutting your wizard count down to 24, and putting in a few more instants and sorceries, and maybe 1 or 2 more lands.
Looks like a fun deck, are there any equipments that could act as a draw engine so you don't gas out after one board wipe?
You have too much white in your mana base. Cut out every single plains in the deck, and just put in the extra Arid Mesa and Sacred Foundry that you are missing to make a full playset of both.You cut 4 lands that will be useless 60% of the time, and put in 4 lands that will be useful at all times. It's really a no brainer.
That is a nice Kess list you got there, I wonder how it would fare against the Tana/Tymna list I just posted.It's wayy too late for me to look super hard at the whole deck, but I don't think you have enough basic lands for lands like sunken hollow to be efficient. Are there any other lands you'd rather have over them?
There are a couple other cards that interact with Mishra's ability well, Blood Funnel; you cast a non-creature artifact spell for 2 mana cheaper, and it's trigger goes on the stack, choose not to sac and have it go to your graveyard, then resolve Mishra's abililty and put it on to the battlefield.Ice Cave: everyone can counter everyone else's stuff, but if they counter your artifacts you just get them back, so you get an awesome effect with wayy less drawback for you.If you are rich, there is Nether Void, make all spells that every player casts cost 3 more or be countered. So everyone else has to pay the 3 to play the game, but you just choose not to pay, and get your artifacts into play anyway with his ability.I know that isn't much more, but that is what the 3 tutors are in the deck for. Thank you for checking out the deck.
Mishra's ability actually does something great as long as you stack the triggers correctly. First you cast a spell, and Possibility Storm's ability goes on the stack, you resolve that first, and the first spell you casted is put on the bottom. Then you resolve Mishra's ability, and get out the spell that you just tucked to the bottom with the storm. So you've essentially got pseudo-cascade for all artifact spells. Is it the best? Not really, but is it fun? Heck yeah.
I don't understand? I offered constructive criticism and didn't insult you or your deck in any way. I'm sorry about the way I worded the mana-base situation. But I just wanted to help. Please use mtgvault's sample hand generator, with your current mana-base see how often you'll be able to curve out and cast your commander on turn 5 (though really you'd want a wubrg commander out by turn 4).
Also between 43 lands and mana-rocks, you are pretty heavy on mana. I think you could cut 1 of each basic easily and put in 3 more spells and it'd feel a lot better for you in games I think.
Alright man, the deck description was small and I just scrolled past it, my b.Btw, Wall of Junk would be aight in this deck because if it blocks you could bounce it back to your hand to cantrip again.Also consider Slaughter The Strong. It'd be cute synergy in this deck.
Thanks for linking to the specific ruling. If OP sees this they can re-tune their deck, there are at least a few black cards I'm sure they'd be happy to see at any stage of the game.
You know you can partner her with Krav, right?
Yeah, I hate how expensive they are, I'm just thinking about improvements if you actually wanted to use it. But that is why I put my Memnarch in Commander, with the slower pace and so many free tutors you can assemble a win much more consistently.
I love Memnarch, he is one of my favorite cards of all time, he represents everything I want to do with Magic, and my Commander deck with him is my baby.But I don't see how this could be consistent in Legacy. Even if you replaced Cancel with a good card like Force of Will.
Mycosynth Lattice makes all mana produced able to spend as if it were any color.
You need more mana-fixing than Gemhide or Manaweft Sliver. You need Cryptolith Rite. I'd recommend cutting the Slivers that only increase your toughness for literally anything else. Maybe Cryptolith Rite and Farseek. Also boardwipes are your achilles heel, so throwing in a Heroic Intervention to catch 'em off guard once in a while would be lit.Also I know good 5 color mana-bases absolutely suck to buy, but you'll never be happy playing this deck with just basics. You need more gold lands that can tap for any color, you need fetches. They don't even need to be the good fetches that are all at least 15 dollars, they could be freaking E Wilds and Terramorphic Expanse, anything is better than just playing slots with your land base.
Why use old Arcades? He is hot garbage compared to the new one. Is that just a placeholder since mtgvault doesn't have m19 up yet?
Neat, I also made a Jhoira deck, but it is built specifically around storm with Aetherflux Reservoir as the win-con. Walking Ballista is a back-up win-con if I generate infinite mana. I like the Antiquities War route though, a solid win-con, and it doesn't piss off your friends as much lol.Tell me what you think of mine:https://www.mtgvault.com/pennsylvanian/decks/edh-jhoira-reservoir-storm/
>5 color deck.>ALL BASICSBoy, you wild.
1-20 of 28 items