Dimir

by peiwei3 on 19 March 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,218 times.

Mana Curve

Mana Symbol Occurrence

0233900

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dimir

is this primarily a mill deck?
if it is, then use some curse of the bloody tomes and hedron crabs

1
Posted 19 March 2013 at 22:30

Permalink

didnt think of curse of the bloody tomes! im trying to keep it standard so hedron crabs wouldn't work. thanks for the tip

0
Posted 19 March 2013 at 22:35

Permalink

Try dream twists, thoughts scour, and trepination blade. Or Invisible stalker, Jace's Phantasm, and Tormented soul for evasion. Or put all of them in. they're just suggestions.

1
Posted 19 March 2013 at 22:36

Permalink

If money is not a problem then go with mind grinds and get watery graves.

1
Posted 19 March 2013 at 22:45

Permalink

I would definitely consider replacing the grave crawlers with invisible stalkers to work in conjunction with paranoid delusion. I have a Dimir mill deck also (http://www.mtgvault.com/tralese/decks/dimir-millstomp/). I originally had Trepanation Blades in there, but decided to remove them in favor of cheaper mill cards such as Dream Twist and Thought Scours. I see what you are trying to do with the informer and the gravecrawler, but it's best not to have to rely on a combo in this case and have good blockers. That why I resort to Jace's Phantasm and early mill to quickly get the phantasms to become 5/5. If you have a paranoid delusion and a phantasm and the opponent doesn't have a flier. You can get your phantasm to be a 5/5 on turn 3. Turn 1: phantasm, turn 2: paranoid delusion cyphered for mill 6, turn 3: dream twist twice with flashback and boom hit for 5 damage in the air.

1
Posted 19 March 2013 at 23:17

Permalink