B/G/W Toughness (Modern)

by paulsturr on 16 May 2014

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (4)


Instants (6)

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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

13011024

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for B/G/W Toughness (Modern)

just take a look at this:http://www.mtgvault.com/andraxxus/decks/dorani-ostromg%C3%A9pzet/
the no-brainer version is much more effective

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Posted 02 July 2014 at 19:11

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Thanks for posting. Your ideas on Doran inspired me to start playing it quite a bit.
I've playtested your deck with and without some changes to it and I've come to the conclusion it's too optimistic for a few reasons.

Slagwurm is slow and risky. 3 colorless to equip is already a problem because you aren't doing anything else that turn unless you have 5 mana, but the real issue is that it doesn't give trample. 11 combat damage is easily chumped. Yes, with trample it's still very strong. But you are relying on one of three primal rages or a Nylea to be already on the field. It makes the deck unnecessarily combo-y. It's particularly frustrating when you draw into two primal rages. That trample you are so worried about to make your Slagwurm useful just cost you a card. I believe it's a mistake to run many of what I like to call "rich-richer" cards. The idea is you don't want a bunch of cards that give you a significant advantage when you're already in a good position. Trostani, Sapling, and especially Timber, and Nylea all fit into this category. Not only do these cards set your mana curve needlessly high, but they do very little unless you have access lots of other good cards. If you're already having a great game, you don't need a bunch of overkill cards that dominate your opponent. What you should be worried about is the cards that help you out in a game that could swing in either direction. And there were many times with your deck I needed something big to get me out of trouble and I drew a primal rage. At that point, the game is basically over. I am considering runnning *maybe* one, but I'm not sure it's even necessary when Vines of Vastwood does the job instead. Even better, it protects Doran from removal at the same time. Which brings me to my next point: you need some way to protect Doran at instant speed. Eland Umbra doubles as a way to prevent kill spells and a nice damage bonus, but it doesn't do anything for non-destroy removal (path to exile). And I can tell you, there is a TON of path to exile out there. Ready and Willing is a very nice card that can help out a lot, but it's only really powerful against aggro decks.. decks you are strong against anyway. It does nothing against control or combo decks. That's a problem because that's the hard matchups. You have nothing against these types of decks. In fact, you have zero card interaction with your opponent's side of the field. Your opponent can play whatever she wants and you are helpless to it. A terrible mistake in such an aggressive format as modern.

All in all your deck was a terrific starting point for my testing. I think I've made improvements but I'm still not done experimenting with it.
http://www.mtgvault.com/moooooooo/decks/doran-smashers/
Let me know what you think.

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Posted 25 November 2014 at 20:04

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