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Basically this deck is designed to lock an opponent down while I hit them hard and fast. Always have something in the field. Deck does pretty decent against board wipes, play tested a bit and it's fairing well so far. Am not afraid of constructive criticism so by all means provide opinions if you feel so inclined :)
Experiment one early so he pumps and can be regenerated for chump block, voice early so he can provide protection during my turn and put out token in case of field wipe or block. Judges familiar for early game counter, detention sphere and o-ring to lock opponent down (also,l selesnya charm for the exile), selesnya charm for exile, quick pump, and potential field presence, azurius charm for draw power, minor field control, and lifegain, advent for 5/5 trample beater during opponents turn, wake the reflection for easy token population. Side decked gift of orzhova for flying/lifelink/pump, ajani for pump, and his -3, Sundering Growth for artifacts and enchantments, rootborn for field protection, trostani for lifegain/populate.
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