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A little twist on the classic Jund. Mana Ramp with BoP, Sylvan Ranger Deck Thinning to draw what I need at the right times with Sac Lands, Sylvan Ranger Draw Power with Elvish Visionary, Demonic Tutor, Sarkhan the Mad Opposition Creature control with Bolts, Terminate, and Pulses Thrinax for a wall and token generator for sac later with The Mad. The Dragons are the key. Fledgling can grow really fast or be big instantly by turn four. and Moonveil is there for those pesky lifegain and pump decks... drop him, pump, and swing with Sarkhan the Mad's ultimate ability.... Done! Planeswalkers: Get Vol out early and use his abilities early and often to get a flock of dragons, then when he runs out of steam drop his alter ego for the finishing swing with said flock... lol :)
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