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I've posted this deck before but I've made so many changes that it was easier to delete the other and just start fresh. I do think this deck needs some work so suggestions are welcome. I would like to keep it under $100, please keep that in mind!
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Some ideas and suggestions based on my own <a href="http://www.mtgvault.com/muktol/decks/edh-krenko-mob-boss/"> monoR Krenko commander deck </a> (and I'm trying to keep them budget friendly)I would try to reduce the number of creatures a little bit, 44 seems rather many to me even for commander. Furthermore I also think that you might need some additional lands, say 4-6, to get this deck run smoothly. Artefacts:Magewright's Stone (Untap), Mask of Avacyn (Protection), Swiftfoot Boots (Protection), Thornbite Staff (Untap, comb opart)Creatures:Battle Squadron (Flying finisher), Bloodmark Mentor (First strike for all red creatures), Caterwauling Boggart (Nearly unblockable goblins), Furystoke Giant (Finisher), Goblin Assassin (Mass removal), Legion Loyalist (Battalion: first strike and trample), Skirk Prospector (Sacrifice goblins for mana, combo part)Enchantments/ Sorcerys/ Instants:Fervor (Global haste), Boggart Shenanigans (dying goblins deal 1 damage to a player), Ruination (destroy all nonbasic lands)If your budget allows you to get some more expensive cards I would take a look at the following:Purphoros, God of the Forge, Shared Animosity, Konda's Banner, Nykthos, Shrine to NyxGreetingsMuktol
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Alright dropped the number of creatures and increased the number of lands. I also took some of your suggestions. Thanks for your help.
You might want to look into some of the new goblins in the Khans block. The ones like Mardu Scout are fun using the dash mechanic. There is also the Goblin Slide that lets you create goblin tokens for one generic whenever a non-creature spell is cast. There are only a few but there are more goblins coming out with Dragons of Tarkir.
I forgot about Goblin Slide! Other wise I was a little disappointed by the amount of goblins in KTK and FRF. I haven't looked at any DTK spoilers yet, I'm a horrible at keeping up with the times.
First game I played with this deck by turn 6 I had 40 goblin creatures with haste on the battlefield. My opponent was swinging with a few big creatures but they had protection from my creatures so I had to take it.