The owner of this deck hasn't added a sideboard, they probably should...
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Feel free to comment guys. :)
Vigilante Justice (as many as you can), Cathars' crusade (at least one), then Angel of Glory's Rise. Don't be afraid to block with your humans because they'll end up coming back.
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Some suggestions, based on my R/W pauper human deck (http://www.mtgvault.com/muktol/decks/rw-pauper-humans/)Cavalry Pegasus ({1}{W}; 1/1; Flying; Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn), Doomed Traveler ({W}; 1/1; When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield), Kruin Striker ({1}{R}; 2/1; Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn), Riot Ringleader ({2}{R}; 2/2; Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn)Gather the Townsfolk ({1}{W}; Put two 1/1 white Human creature tokens onto the battlefield. Fateful hour -- If you have 5 or less life, put five of those tokens onto the battlefield instead), Thatcher Revolt ({2}{R}; Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step)I also would add some (cheap) duallands in addition to "Transguild Promenade", e.g. "Boros Garrison", Boros GuildgateGreetingsMuktol
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Thanks buddy. This helps a lot. :-)