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based on echo mage to do double spells OR training grounds to make abilities cost -2 colorless + crab umbra + vent sentinel / brimstone mage
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just go mono red; add the actual damage spells and ull do better; only thing this does is slow ur burn deck down and burn decks 'need' to be 'super fast' to have a chance to win
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or you can go cancel burn with negate/cancel/essence scatter and light bolt/meteor swarm/ ball lightning
Training Grounds + Crab Umbra does not work. Umbra does not give the creature the ability, so it will still cost 2U to untap the creature.
I thought when you enchant creature it gives you all ABILITIES stated on the card