Infect 1 2 Punch KO (MG)

by Paperfox on 25 April 2013

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

A modern legal infect deck that works with ramp. If you get the god hand, 12 infect on turn 2. If not, a lot of infect is still being dolled out. It mixes speed and killing blows together to turn the pressure up for the opponent.

How to Play

If you have whats needed. Turn 1 forest and Glistener Elf. Turn 2, Forest and Attack. If they let him hit, pump him like crazy with mutigenic growth and other pumps. Because the format does have one mana kill spells, if they try to do it, use vines of vastwood, kicked preferred, to protect the elf from enemy spells and to give him a nice pump.
If you don't have what is needed, hope to have an inkmoth in your hand, sure its a land but it can start to doll out the infect counters. Each one he does is another step to bring the fight to an end. Along with mana and more infect creatures, just keep swinging each turn if you can and keep the opponent under pressure. when they can't keep up, kill them dead.

Deck Tags

  • Mono Green
  • Green
  • Infect
  • Turn two Win

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,506 times.

Mana Curve

Mana Symbol Occurrence

000035

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Infect 1 2 Punch KO (MG)

Assault Strobe with Groundswell. Stomping Ground to safely splash Red.

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Posted 25 April 2013 at 02:13

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I thought about that when I first was tooling this deck so I could use wolf run and stuff but with strobe being a sorcery speed thing, it sort of kills the instant kills and can leave yah wide open for some spells that could wreck yah

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Posted 25 April 2013 at 02:22

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i would definitely use invigorate

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Posted 25 April 2013 at 16:56

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I would do that if I had some. I work with what I have and for the moment it is okay but if I could get some then yeah, this deck might just run hat much better

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Posted 25 April 2013 at 17:48

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