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A modern legal infect deck that works with ramp. If you get the god hand, 12 infect on turn 2. If not, a lot of infect is still being dolled out. It mixes speed and killing blows together to turn the pressure up for the opponent.
If you have whats needed. Turn 1 forest and Glistener Elf. Turn 2, Forest and Attack. If they let him hit, pump him like crazy with mutigenic growth and other pumps. Because the format does have one mana kill spells, if they try to do it, use vines of vastwood, kicked preferred, to protect the elf from enemy spells and to give him a nice pump.If you don't have what is needed, hope to have an inkmoth in your hand, sure its a land but it can start to doll out the infect counters. Each one he does is another step to bring the fight to an end. Along with mana and more infect creatures, just keep swinging each turn if you can and keep the opponent under pressure. when they can't keep up, kill them dead.
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Assault Strobe with Groundswell. Stomping Ground to safely splash Red.
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I thought about that when I first was tooling this deck so I could use wolf run and stuff but with strobe being a sorcery speed thing, it sort of kills the instant kills and can leave yah wide open for some spells that could wreck yah
i would definitely use invigorate
I would do that if I had some. I work with what I have and for the moment it is okay but if I could get some then yeah, this deck might just run hat much better