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Ok, so this is mostly just a cool deck idea I thought up that I've been working on. It's kind of slow because it lacks control in the early game, but against most casual decks that try to do similar things, it works wonders. Ok, so how it works is this: start off by suspending lots of cheaply suspended stuff, such as Lotus Bloom, Greater Gargadon, Wheel of Fate, and Restore Balance. Use the various spells to speed these up and control the order that they happen, usually resulting in a Wheel of Fate right after you run out of cards in your hand. Your hand will then be filled with lots of 0 or 1 mana suspend spells, which you will then play, along with more counter-manipulating cards. These can be used to fire off a Restore Balance, seeing as you will have no creatures and a very small hand. Sacrificing all your lands to a suspended Greater Gargadon right before Restore Balance goes off is usually a game winner, as you still have a few suspended cards. Simian Spirit Guides allow you to dump your hand, as well as accelerate mana, and Paradox Hazes just speed everything up. Any cool or interesting suggestions would be appreciated.
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I like this Papa! XD a matt kuranda original at its finest
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