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Something I've been wanting to perfect for a while after reading the effect of multiple Thumbs. There will probably be various versions of this to come. I just thought it would be funny to have seven Thumbs out there at once. The main 'win con' is Chance Encounter and Karpulsan Minotaur; if they're both out it's a four turn clock (assuming you win every flip).
Turn one: Mountain -> Orcish. Mana Crypt -> Krark's Thumb.Turn two: Mountain -> Pump Orcish -> Swing for 9.Turn three: Scalding Tarn (into) Island -> Squee's Revenge for 5: Draw 10. That's the best casual game I've had, also the best possible scenario I've imagined. I maxed Fiery Gambit to win later that game.
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I am currently re - working a coin flip edh deck. http://www.mtgvault.com/jestersmind/decks/squee-nabob-of-numot-edh/ take a look and see if anything is useful.
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Thank you I will!
Could use some help on the sideboard.