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You need some pump on your infect creatures - put in 2-3 equipments to get the job done faster. Also maybe Unstable mutation, and Distortion Strike to speed things along. Maybe add Unsummon to protect your creatures and bounce his if necessary, and add Disenchant to our sideboard, and maybe Holy Day or any white fog type effect. I see you have already posted over 200 decks. Do you actually play all these decks or is this just an exercise in deck building, or an excuse to use cards you have laying around?
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The point of this was to keep the Infect as a win condition that slowly chipped away to keep the control aspect up. I was considering putting in ethereal armor since it runs so many enchantments.I playtest and build decks for friends mostly, a lot of these decks i don't have money to build. I mostly build standard brews or competitive lists. Lately my friends have been getting into pauper, so i've been building into there more often.