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NOTE: Set by owner when deck was made.
-5 Forest+4 Evolving Wilds +1 Plains Evolving Wilds thins the deck of lands, increasing the chances to draw a nonland. The single plains is for if you need to fetch it off Evolving Wilds.
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Thanks for the comment. The deck is a work in progress atm, as I merely copy and pasted the list off a database of top pauper decks. I'm going to need to tinker with it to see if there's any improvements I can make, as well as adjust it for the things I expect to face. Your suggestion makes sense, although I'm also considering guildgates since they would offer both colors. Both options offer mana fixing at the cost of the land being tapped (something to be expected for pauper), and I'm not sure how often -4 decksize usually comes into play.
Blossoming Sands > Selesnya Guildgate Both enter the battlefield tapped and can tap for either colour, but Blossoming Sands at least gains you 1 life. If you really want another source of {G} or {W}, Wildfield Borderpost is worth considering, just use its "pay {1} and return a basic land you control to its owner's hand" alternate cost, and you'll have a land to play next turn. Though, I wouldn't run more than 2 Borderpost.