PaladinVito

25 Decks, 30 Comments, 2 Reputation

Technically 1 too many cards... Your commander should be one of the 100 cards in the deck.

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Posted 09 February 2014 at 02:48 as a comment on New Five Color EDH

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Added Mizzium Mortars to the sideboard instead of shock as a creature burn/mass removal spell.

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Posted 14 August 2013 at 08:49 in reply to #387175 on Diabolic Dragons

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I actually agree with Darkvisor66 on this particular point. No, heartless summoning wasn't made for a deck like this; simply casting it would instakill 4 of your own creatures. In addition to that, I would have to completely retool the deck to use heartless in it, and I have no desire to further tinker and finesse another extra card into the deck.

No, heartless summoning doesn't belong in this deck. Why? I made the deck, and I don't want it in the deck, and I have enough cards I need to replace when the blocks change already. ;)

I appreciate the feedback! Here is how the deck would change to accomodate heartless:
http://www.mtgvault.com/paladinvito/decks/heartless-dragons/

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Posted 05 August 2013 at 16:41 in reply to #385665 on Diabolic Dragons

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Removed an Archwing Dragon and a Swamp to make room for 2 Thundermaw Hellkites.

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Posted 01 August 2013 at 18:04 as a comment on Diabolic Dragons

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Wow, so many comments! Many thanks!

@JaceTheMindsculptor: Good suggestions! It's very true that this isn't really a deck which requires the tutor, and the door is a great replacement. Thanks!

@azoriuslikeaboss: Shivan Dragon and Utvara Hellkite are both far too slow; the whole idea of this deck is to beat them down fast and hard. As for Thundermaw Hellkite: while a fantastic dragon, it's far from necessary for the deck, and there would be a significant loss of overall versatility in making room for another dragon, especially one with a cmc of 5.

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Posted 31 July 2013 at 03:50 as a comment on Diabolic Dragons

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Had a neat idea come to mind earlier today: a Rakdos burn/discard deck. Looks like it could be fun. Respectful criticisms are welcomed.

http://www.mtgvault.com/paladinvito/decks/mind-ravager/

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Posted 29 July 2013 at 20:51 as a comment on GeneralM_ Read the description

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Thanks for all the comments! And yes, this is one of the two decks I currently play. The other is:
http://www.mtgvault.com/paladinvito/decks/scavenged-supremacy/

@Darkvisor66: My original build of the deck was also a mono-red burn machine, but after some play testing I found that I typically ended up using the burn spells to control the battlefield, and that's when I mixed in black for direct creature removal. Putting some in the sideboard is a good idea, though; I'll do that. I also had an Utvara in the original build, but 9/10 times the game was over long before I could even cast him, so I took him out (which made me sad).

@Kraimer: Between Doom Blade and Murder, I'd prefer Murder for pre-sideboard. The dooms are in the sb for if their deck is non-black and really, really creature heavy.

@coldbeer666: Good suggestion on the Summits; I always forget about those dual-lands. I had Infernal Plunge in the original build of the deck, but with this build it's really not necessary; I would lose more utility than I would gain to take anything else out in favor of the plunge.

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Posted 29 July 2013 at 20:06 as a comment on Diabolic Dragons

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Designed a pretty brutal new Dragon deck; respectful criticisms would be welcomed.

http://www.mtgvault.com/paladinvito/decks/diabolic-dragons/

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Posted 29 July 2013 at 07:03 as a comment on GeneralM_ Read the description

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After some playtesting, I re-added the 4 Kalonian Tuskers to the deck; they're just too good.

Either cast them for early-game pressure, or, if you have Varolz in play, discard them to Lotleth Troll for counters then scavenge them for more cheap counters.

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Posted 29 July 2013 at 06:32 as a comment on Scavenged Supremacy

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Thanks for the feedback.

I prefer to keep the Gravecrawler for the reason that it offers the replayability option if Varolz isn't available to give it scavenge; discarding it to Lotleth and casting it right after is an effective early strat.

However, I playtested the Dawntreadyer Elk today and found it lacking; it opens up a vulnerability window if you drop it on turn 2, and you may lose your land draw altogether. I think overall the Caravan Vigil is the way to go here; good suggestion.

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Posted 29 July 2013 at 06:29 in reply to #383656 on Scavenged Supremacy

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4 copies of varolz is overkill for what the deck needs to do; with 4 Grisly Salvage and 2 Jarad's Orders, it really shouldn't be a problem to get Varolz into play.

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Posted 29 July 2013 at 06:27 in reply to #383477 on Scavenged Supremacy

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Scavenge for 1 counter - slitherhead is a 1/1.

As a choice between a 2/1 that I can scavenge for 2 counters OR replay from my graveyard, or a 1/1 that I can scavenge for free, I'll gladly take the 2/1.

Lay of the Land helps to filter the remaining cards in the deck, making it more likely to continue getting playable cards rather than land I may or may not need, and elixir of immortality is in my sideboard.

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Posted 28 July 2013 at 17:13 in reply to #383477 on Scavenged Supremacy

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Thanks for all the comments!

The Dawntreader Elk is a good idea! I think I might try that out, thanks for suggesting it. My only worry is that it exchanges a possible first turn play for a second turn play.

I considered Slitherhead when I built the deck originally, but in this deck style, they're useless; I'm not really trying to replay the Gravecrawlers, they're mostly scavenge fodder once Varolz is in play; and creatures with an actual scavenge aren't that useful compared to Varolz giving a 2/1 scavenge for 1.

Doom blade is... ok, but putrefy gives more versatility with some artifact removal as well as no color restrictions on the creature to be destroyed.

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Posted 28 July 2013 at 16:59 as a comment on Scavenged Supremacy

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Designed an aggressive new scavenge deck; would appreciate respectful criticisms.

http://www.mtgvault.com/paladinvito/decks/scavenged-supremacy/

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Posted 27 July 2013 at 10:34 as a comment on GeneralM_ Read the description

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Designed a current standard-legal dragon deck (it won't be legal when Innistrad/M13 cycle out); give me some thoughts.

http://www.mtgvault.com/paladinvito/decks/dragons-fire-2/

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Posted 23 July 2013 at 02:46 as a comment on GeneralM_ Read the description

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Brutal, though doesn't look like much real fun.

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Posted 16 April 2013 at 06:30 as a comment on Maralen Nauseam

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Neat deck, though I could forsee some instances where mana is scarce, and you don't get any Knight of the White Orchid to ease the pain. Regardless, I can dig it.

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Posted 03 February 2013 at 03:51 as a comment on White knights

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