Ozirus33

5 Decks, 3 Comments, 0 Reputation

Mostly because of Diabolic Tutor's BB req. Since most everything is colorless or needs only 1 P I'm not as worried about the white mana draw. We'll see once I get the cards and play test it a little. I'm considering adding Darksteel Sentinel just for lower mana cost but like I said I'll play test it and see what works.

My original build has darksteel plate and relies on unblockable blue (The progression was G/U Unblockable + Plate ----> G/W Regen + Protection -----> W/B Indestructible + Protection) and was way to hinged on it so I basically consolidated things down into the darksteel creatures and equipment as a simpler way to guarantee I have something left on the field. I see your point about keeping them around but the Buried Ruins are mostly incase one of the key artifacts gets removed before wipe. Afterwards they shouldnt be able to get enough mana to do much due to the fact that they get re-wiped every turn while taking 2-3 damage.

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Posted 12 August 2011 at 21:11 in reply to #191311 on Worldslayer [TeamTimeCube]

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Thanks for the advice Toasty, its very much appreciated. :D Good luck with your R/U deck!

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Posted 19 April 2010 at 13:51 as a comment on Blue Flame (R/U Creatureless)

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I really like the idea. I've been toying with the idea myself (http://www.mtgvault.com/ViewDeck.aspx?DeckID=52651). I really like the idea of the Vent Sentinel and the Gomazoas. To me it seems like you should drop the Dreamstone Hedron for a 3rd Chalice since the mana cost/gain are equivalent at 6 mana. Drop the Fabricates to add a 4th Chalice if you wanted and add some other spell or something. Fabricate just seems to slow everything down since you need to conserve some mana at the end of the turn for counters. But then again, you have more experience and knowledge than I do, so I'm probably wrong. Which is why you should help me complete my R/U deck! Huzzah!

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Posted 18 April 2010 at 23:13 as a comment on R/U Control Burn

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