Burn the ground!

by Othagiri on 27 January 2014

Main Deck (61 cards)

Sideboard (6 cards)

Creatures (2)

Instants (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck at a Glance

Social Stats

19
Likes

This deck has been viewed 2,198 times.

Mana Curve

Mana Symbol Occurrence

0002838

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Burn the ground!

Since you are not modern legel Craterize could be replaced for a Pillage it cost 1 less and can target artifact or you can afford to play Raze since you are playing 8 mana generating creatures.
Or to make it modern legal just change Terravore for Shivan Wumpus.

Anyway its cheap cool deck ;)

0
Posted 27 January 2014 at 13:58

Permalink

How come there's no Stone Rain or Molten Rain?

0
Posted 27 January 2014 at 14:04

Permalink

Or Ice Storm?

0
Posted 27 January 2014 at 15:05

Permalink

Yeah exactly xD
Also, I wouldn't look over at least a couple of Decimate.

0
Posted 27 January 2014 at 15:13

Permalink

Decimate? You need 4 legal targets. It's hard enough in most 1-on-1 games to run into an opponent that has all 4 out but especially hard here since you are going for land destruction, your opponent won't have much out (and you can't afford to wait until he plays an enchantment for example)

0
Posted 27 January 2014 at 15:54

Permalink

Well yes. But Decimate is still a "Destroy 4 permanents for 4 mana", I quite enjoy it.
And even if you need 4 targets, you can target the same permanent multiple times if it's got multiple types - artifact creatures and so on.
Nice stuff.

0
Posted 27 January 2014 at 16:05

Permalink

It still doesn't cut the mustard in LD decks unless you play multiplayer (in wich case you shouldn't play LD ...). LD is actually hard to pull off anyway (unless you are playing against typcial beginner decks), there is no room for situational land destruction spells like this. If your opponent has all 4 types of permanents out against your LD deck, chances are you have already lost that game.

0
Posted 27 January 2014 at 16:15

Permalink

Your land destruction spells all cost 4 mana, that's too slow! You can have a couple of them but you absolutely have to start destroying lands a turn earlier!
Pillage, Winter's Grap, Stone Rain, Molten Rain, Thermokarst, Ice Storm - they all cost 3.

Zhur-Taa Druid is terrible, you should replace him with regular Llanowar Elves.

0
Posted 27 January 2014 at 16:07

Permalink

Agreed on the cost- not near enough mana ramp to make the 4 cost a viable answer. Throw in a couple gatecreeper vines to pull your gates/lands more quickly, and replace sorcery spells with the cheaper options. Seething song can ramp you quickly if you want to pull deus of calamity turn 3.

0
Posted 27 January 2014 at 17:27

Permalink

drain the well?

0
Posted 27 January 2014 at 16:44

Permalink

burning earth nd mana barbs

0
Posted 27 January 2014 at 16:45

Permalink

i dont think you understand what the deck does.....

0
Posted 28 January 2014 at 15:15

Permalink

I tried making a deck like this before but couldn't get it to work. However, some sick cards for this would be Shivan Wumpus and Akki Blizzard-Herder. and probably some more mana ramp

1
Posted 27 January 2014 at 17:07

Permalink

When this deck plays against dredge...

0
Posted 27 January 2014 at 18:46

Permalink

With all your mana generating creatures you could run winter orb

0
Posted 27 January 2014 at 19:24

Permalink

The deck does seem a little slow. There are a lot of 3 casting cost land destruction out there. What about land destruction land? Check out my deck. I went a slightly different rout. http://www.mtgvault.com/maddogmacbride/decks/land-destruction/

0
Posted 27 January 2014 at 19:46

Permalink

I went a different route as well,
http://www.mtgvault.com/dharr16/decks/druid-land-control/

0
Posted 27 January 2014 at 21:01

Permalink

Are you trying to keep this deck at a certain budget?? (:
Btw, mind checking out my new deck I made??? (:
Ive spent alot of time on it and would appreciate some feed back for an upcoming tourney i have :D
thanks man!! (:

http://www.mtgvault.com/greenee/decks/budget-blue-deck-wins/

0
Posted 28 January 2014 at 04:56

Permalink

thanks all for advices, i was trying to make deck with cards that i already have)

0
Posted 28 January 2014 at 06:56

Permalink

Land destruction decks are tricky. Usually your opponent's have enough mana to do some damage before you can take out enough land. I made an LD deck a while ago that seems to work pretty well, but I'd like a second opinion. http://www.mtgvault.com/1111222334/decks/destroy-the-world/

0
Posted 28 January 2014 at 07:06

Permalink

Ditch the Dingus Eggs again. I know they look tempting but it's actually a beginner's mistake to include them in regular land destruction decks. See, they cost four mana but need to be in place before you destroy lands. So, this will never work. If you play a Dingus Egg the turn you should blow up the second land you'll lose the game right there because it allows you opponent to go up in mana and to plop down another permanent that will beat you up.

If the mana cost of Dingus Eggs was 2, you could play them on turn two and start killing lands on turn three, that would be okay (and even then, if you had a mana-elf turn one so that you have three mana at your disposal in turn two, you should still go for that Stone Rain instead of the Egg).

0
Posted 28 January 2014 at 15:25

Permalink