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Could really use your input and advice on this deck, please help me on how to make this better.
This deck has been viewed 1,318 times.
you should maybe add some "ghost quarter"
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Thanks for the tip. Anything Else?
ok so you only really need 20 land especially with all the hybrid land you have. in a 2 color deck ive found that cards like evolving wilds are pretty useless. I'd cut those altogether and add in the dragons maze shock lands (the ones that come into play tapped unless you pay 2 lifefor creatures you might consider...goblin goonorggwill o the wisp (as a resilient blocker)invader parasite is good but also pretty expensive at CMC 5 consider maybe only one or 2 invader parasites and adding in a dragon that can do more damage over time.i highly recommend rorix bladewing also considerpoison the welldingus eggtake a look at my LD deck http://www.mtgvault.com/endgamer31/decks/groundbreaker/
Yeah, i wanted to add the blood crypts, but i dont have any and they are too expensive. Also instead of the rorix bladewing what about hellkite charger since many times towards the end of the game you just have unused mana. As for dingus egg, im not to worried about dealing them damage early on, if the deck works right then it should be fine. Thanks for the tips, and i'll take a look at your deck.
a fair point on the mana but truely and hybrid mana is going to be better than evolving wilds. if you are finding yourself with extra mana late game and want to use that with a dragon considerhttp://www.mtgvault.com/card/flameblast-dragon/M12/in this case for the same mana you are getting at least 6 damage to any source you want as opposed to getting another turn. i thing they are both viable options but that flameblast might give you a bit more versitility, since you dont have to use all that mana so you can play another spell and do damage. six of one half dozen of another
shivin wampus and sinkhole