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My first real attempt at a Gruul deck because all other Guilds are likely to be taken at the pre-release in my city.
Hope to spam cheap creatures in turn 2,3 and 4 before finishing your opponent off with savageborn hydra with trample (either bloodrush or from guildmage) or become unblockable by using dangerous or Gruul Charm
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Good job man I like it. Chorus of might can help if your having trouble getting through defenses
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Gruul is made better by Simic cards. And vice-versa. For starters, I'd consider Experiment One and Cloudfin Raptor.
im partial to spire tracers myself. not everyone has something to block them right off the bat, so its a good way to get a couple of pokes in
I like the deck man, only things I would change would be to somehow get some Zhur-Taa Druids (they're freakin awesome) in there and do something with the Gruul Charms. Maybe it's just me, but I felt like Gruul got one of the weakest, if not the weakest, charms in the Ravnica block. I'd probably rather just have a playset of Plummets than it. Sure, getting a creature out of mind control is pretty nice, but is that happening often enough to run a playset in the main deck? I wouldn't. Really like the deck though man.