Except... we're NOT all Pallys here... need a new name.
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Wow... this is a powerful deck. Slow moving, but the outcome seems inevitable. I think the only hope to defeat this is aggro, or control. Nicely done!
Roland, your decks are great! I'd love to work with you to develop some new strategies, if you're up for it.
I dig this deck... nuking critters, then taking control of them... very nice!
The Bracers work wonderfully. I can pay the Duskmantle Guildmages ability twice, and now the opponent takes 4 damage for every card that goes to his graveyard. =D
Thanks, DedWards, I like the idea of Killing Wave. ;)
I agree, but I'd like to see what I can do with minimum critters. I usually play a pretty balanced deck, sometimes leaning towards critter heavy... I'd like to branch out into more combo and spell oriented decks.
The Illusionist's Bracers are the difference between 3 damage and 6 damage from the Duskmantle Guildmage per spell/attack. They're kind of the entire point of this deck.
I may do that. I'd like to playtest this variant against some different deck types, first. Nice idea, though, thanks. =)
I could use some help here, please. Having trouble dealing with critters... any suggestions?