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My take on a Bant control deck with a bit of flash creatures. Advent of the Wurm is main win condition.I know Resto Angel and Thragtusk are popular in these type of decks but I don't have easy access to those so those are not in consideration, besides they don't really fit into my flash creature theme.
Low cost control spells early on to pull spells into hand and control the board. Cycle Think Twice to dig deeper into the deck. Supreme Verdict to clear threats. Flash Advent of the Wurm in mid to late game and start swinging while continuing to control. Mystic Genesis and Selesnya Charm can add in more flash creatures if needed as well as a Runechanter's Pike if needing to swing hard with a wurm for some massive trample damage.Alternate win condition of mill in sideboard as well as enchantment removal, graveyard hate and protection from burn.
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Aetherling?
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Thought about that when making this deck but was trying to keep the flash/instant speed creature feel to it as much as possible so left it out. It's a really good card still so maybe I'll look to at least side-boarding it.
You could always add that land that lets you play nonland cards as instants in your deck too.