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I've never been an aggressive player (as in creature heavy, etc) so this is kind of a new take on that aspect. Also, I've always hated Boros.... but eventually figured if I can't beat them I might as well join them. I am looking for any and all advice for this deck. What looks good, what looks crappy, etc etc. This deck is built in hopes to withstand all other EDH decks. Once again, any advice would be great.
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get sol ring
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not a bad idea. mana ramping is something I will need to look into
agreed i run a oros standard and i never liiked the fast heavy hitter game but the boros cards have changed my mind
the gilded lotus is nice though :D
run both
Besides mana ramp, would you suggest taking anything out or adding something? I'm thinking of taking out some of the more costly creatures and adding more cheaper cost creatures. Things like Champion of the Parish, and other cards that are on the low end for mana cost. Thoughts?
agreeable but dont give urself to much curve
as in stick with the heavy stuff and maybe tweak out the cards that don't NEED to be there and replace with better cards. Champion of the Parish is nice and all, but I don't have a ton of humans. From what I gather discussing this with you, what I mostly need is mana ramps. I have a decent defense and if I can hold until the big guys come out, its all in my favor. Correct me if I'm wrong.
correct just mana ramp witch is hard for non green so sol ring and tap downs then defend urself till fattys or beat sticks
One of my brothers did suggest getting rid of sublime archangel and cathedral of war simply because my deck is not based on just one person attacking, but mobs attacking. Maybe I can swap those two out for some mana ramps and maybe tweak a few more things and go from there. Thanks for all the advice. Hopefully it kicks some butt at the tourneys. :D
ofcourse glad i could help
Something to keep your opponent's creatures from plowing into you early game while you build up your mana sources to play bigger creatures is a huge plus in decks like this. Stuff like Norn's Annex and Ghostly Prison can be lifesavers here. I realize that Windborn Muse does the same thing here but it's a creature, and in my opinion, creatures seem a lot easier to deal with in EDH than artifacts or enchantments.Also, I would recommend replacing Rule of Law with Curse of Exhaustion. Same effect, but only affects the player enchanted with it.
I have added Norn's Annex, I think Ghostly Prison might be in there, plus some others. I just realize this deck list needs a huge update.