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This is a Green Ramp up and Beat down deck. It uses all X cost creatures so that you can get them down at any point in the game, however it doesn't have a lot of them so you need to use Sylvan Library and possibly Enshrined Memories (Not sure if this one should stay). It's a bit enchantment heavy but they are well used. On my first play through of the first cut of this deck, I had an exceptionally good draw and had a 10/10 Protean Hydra down on turn 5. This deck was originally built around the Hall of Gemstone to shut down multicoloured decks. Suggestions / comments / outbursts / flames welcome.
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