I think demigod of revenge and figure of destiny are more powerfull than people think, and I do believe this is the correct decklist as Wizards of the coast posted it as the decklist on their website..www.wizards.com
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Zur is just a bonus to help get Fire whip or Presence out on one of untappables.
Conspire can fuel Door of Destinies and with all the Creature creation going on you can swarm your opponent. Imperious and Bitterblossom add to the creature base and give you a lord to use when Conspire comes out.
Well the idea is to Get a Fire whip or Presence of Grond on either the Silkbind Fae or the Patrol signaler, They both have the untap ability. The two enchants are tapping abilities, so If they can stay alive long enough for you to get about six mana out with one of them on, you can either create 6 creatures a turn, create 3 and deal 3 damage divided how you chose, tap three creatures before the end of your opponents turn or during their upkeep and create three creatures or deal three damage.
I think you need some islands and less non-basic, but that was said above. I think one Oona is enough, and I would choose between Nameless and Terror, put four of them in, and add one more Rune snag
Replace your Mountains with Snow Covered and then Replace lash out with Skred, because Skred is the coolest thing that's ever happened to Burn. Check out one slash one slash one and comment on it, It'll never work but it can improve!
You can say things like. OMG i cant believe that MORON played with REMOVE SOUL. Thats why he didnt win of course. j/k And I think Finks are cooler than Bottle gnomes And Slaughter pact is just to good of a card, it should be banned, so should bitterblossom, actually so should every card in this deck except REMOVE SOUL cause it STINKS
Check out my one slash one slash one deck, Its probally a silly idea for standard, but who knows.
It looks great, having all those options for finding your enchantments will help in play I'm sure.
Yep, its the real list http://www.wizards.com/default.asp?x=mtgevent/usnat08/top8dl
I strongly advise you add deathbringer liege to you deck, or at least your sideboard. Why you may ask, to kill your opponents creatures, give you another win condition, and pump up your Zur of course, give another target to your enchantments! However, I like you deck as it is too.
Imo keep Horde of Notions
You should download apprentice, but all the same, it'd be cool to have a drawsim up in here.
good idea!
good point, i am changing land base without taking out fae, cause i dont need G/B at all..duh
I might be totally off base, but could one or two zur's help this deck at all? if you can get through with him once or twice it could get auramancy, honden of infinite rage, or omen out without having to draw to them. He might just bog down the deck and is fairly off theme, but just a thought, plus i love zur.
Please help this deck
Killer, I like zur decks. Might like to throw in Steel of the Godhead, great for Zur. I'm back to the game after years, so check out my zur deck and tell me if you think it might work.