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(This is a Re-import in order to fix the display image of the deck)This is an untuned, but well played deck with options. It's main features are survive-ability to removal (as with any recursion deck). It's main feature is its interchangeable infinite combo, that basically allow you to do whatever you want (which is win the game i hope). Since you can abuse the etb triggers to literally any etb in the deck infinitely, the goal is to find the kill shot creature Kokusho as fast as possible. Upgrades planned for the the deck:1. Reworking the mana base2. adjusting the mana curve to keep its theme3. reviewing current cards in deck to replace with powercrept/better versions with newer sets.
Think Meren, but a splash of Blue. Go for Eternal WitnessAshnods AltarPitiless PlundererVictimizeand Kokusho as the main infinite comboyou will need to replace Kokusho with either Wurmcoil Engine or Izoni (if you have enough creatures in graveyard, which you should) every few cycles to keep a sac creature for victimize. Get there faster with Dream halls and greater good.No other options? Abuse Living death with Ashiok!
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NOTE: Set by owner when deck was made.