Anti-Combo Combo deck

by OmniscientMastery on 04 September 2013

Main Deck (60 cards)

Sideboard (8 cards)

Creatures (4)

Sorceries (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

You will never win with this deck, but you can greatly anger your opponent when they realize they can't either.

Deck at a Glance

Social Stats

6
Likes

This deck has been viewed 2,419 times.

Mana Curve

Mana Symbol Occurrence

0163400

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Anti-Combo Combo deck

Well... If this isn't just the biggest F-You deck I've ever seen.
Excellent work. This is how B/U is supposed to be played!

1
Posted 05 September 2013 at 04:08

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Well, I thank you greatly! I was just recently screwed over by a three turn infinite win combo and decided it was time for retribution...

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Posted 05 September 2013 at 04:15

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I completely understand. I have a deck similar to that, but mine would take at least 4-5 turns for me not to be able to lose. Very fun deck, let me tell you. Angers a lot of people though.

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Posted 05 September 2013 at 04:37

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See, i have never understood this. The game is over when one player's life total equals zero. Since the abilities are triggered by each other, once one player hits zero, then the loop ends, since there is no more life to be lost. This should not be an infinite loop combo.

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Posted 05 September 2013 at 05:41

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It doesn't mean that it's necessarily infinite. Just that it keeps going until the game is over. It's like Niv-Mizzet with Curiosity. Isn't an infinite combo, but it basically wins the game by triggering both cards abilities until someone loses the game.

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Posted 05 September 2013 at 05:48

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I must have misunderstood the deckbuilder then. He said you would never win the game with this deck. This deck should win every time by turn six, if you have the right cards.

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Posted 05 September 2013 at 05:49

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I think what he means is that it's very unlikely that that'll happen. He only has one of each card in the deck, so it's very unlikely for him to pull them both and have both out by turn 6, especially if he's constantly messing with the other player(s).

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Posted 05 September 2013 at 05:55

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Theoretically, yes, it is possible to pull a turn 6 win; however, as ifonly said, the odds are highly unlikely. But alas! Every deck needs some sort of win con so that's why those two made the deck. Otherwise it's just a deck meant to irritate and agitate any player looking to run some sort of combo.

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Posted 05 September 2013 at 21:27

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Instead of Jester's Cap, why not use Sadistic Sacrament?
Also, you can consider using Welding Jar with the Disk... it is ridiculous.
Good work! I really like this deck! :)

1
Posted 22 September 2013 at 18:35

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Thanks!! Sadistic Sacrament has been added, and the Jar+Disk would be marvelous, however I don't quite see it fitting in w/ this deck..
Thank you for your suggestions!

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Posted 23 September 2013 at 02:31

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No problem! Glad I could help :3

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Posted 23 September 2013 at 03:04

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