The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Basically this deck revolves around using a few different combo engines together;Dross Scorpion + Disciple of the Vault + Nuisance Engine + Any one of the sac cards (Ashnods Altar, Basting Station, Krark-Clan Ironworks)
Try and get the combo cards out, many different ways to end the game so you don't have to worry too much about spot removal.Get out Sculptor early to speed everything alongMyr Retriever + skull clamp for some nice consistent drawonce you get your combo cards out, they play like this;Use nuisance engine to spawn a token, then Krark-Clan Ironworks/Ashnod's Altar to sac the token for 2 mana. the token hitting the graveyard (before it disappears it technically hits the graveyard) untaps nuisance engine and deals one damage to other player for each disciple in play. repeat until you win.ORSac a myr retriever with ashnod's altar/kark-clan ironworks for 2 mana and 1 damage from disciple of the vault. return another retriever and play using the 2 mana gained from sacking it. repeat until you win.Im sure there are other combos hidden in there as well. I fixed the artifact land count
This deck has been viewed 2,089 times.
Any suggestions/comments/criticisms are more than welcome.
Permalink
Artifact lands don't count as basics is the only thing I'd say
nice deck, looks cool!
Rayearth has deleted this comment.
looks like a really fun deck, I do agree with the poster above, the artifact lands are not basic so you are limited to 4 of each. In my myr retriever combo I use Lightning Coils, sac your myr retriever / return a retriever with ashnod's X times, add X counters to Lightning Coils, on your next turn unleash X 3/1 elementals, for fun sundial of the infinite will allow you to keep those tokens after the end of turn. This deck would also combo well with Golem Foundry