Blue/white controle

by omiodoodle on 27 February 2012

Main Deck (60 cards)

Artifacts (3)


Enchantments (3)


Sideboard (5 cards)

Creatures (1)


Sorceries (1)

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Deck Description

having a bit of trouble with this deck also need help help with a sideboard. any help would be great!
i think i may need more draw but idk what to put in for the draw that would be good in this deck.

Deck Tags

  • Control

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,865 times.

Mana Curve

Mana Symbol Occurrence

2228000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Blue/white controle

any help would be great. i am trying to play this in stander.




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Posted 13 March 2012 at 20:22

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If you're going to run ponders, you run 4 of them. Cut it down to 2-3 Dissipates. Tezzeret's Gambit is kind of meh; try cutting it for some other source of draw and throw a contagion clasp in.

A control deck should never run 20 land. Especially with planeswalkers. Try more like 24 minimum.

Your creature base is really strong, but I find spellskite kind of lacking. I guess for stalling the game its okay. I would rather use Midnight Haunting, Lingering Souls, or Moorland Haunt to stall.

2 Day of Judgements is nowhere near enough. Especially for a control deck. The metagame for standard nowadays consists of almost complete aggro or midrange. You need more ways to deal with creatures.

Sideboard: Consider Timely Reinforcements, Celestial Purge, Flashfreeze, Surgical Extraction, among other things.

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Posted 13 March 2012 at 21:07

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Oh. Think Twice is THE source of draw for blue decks nowadays.

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Posted 13 March 2012 at 21:09

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what about adding these ?
side board: Grand Abolisher, Stonehorn Dignitary
main: Snapcaster Mage

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Posted 13 March 2012 at 22:23

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or don't think the snapcaster mage are worth it in this deck?

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Posted 13 March 2012 at 22:27

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I'll be honest here. I've never used snapcaster so I am not the best person to ask about him.

Stonehorn Dignitary is pretty good, so that should get maybe 2 slots in the sideboard. Grand Abolisher... I'm kind of iffy on him. Pretty much the only deck that he'd be a must have is against U/B control and they run removal through the roof. The other thing is that your planeswalkers give you enough protection against control since they don't run anything that can touch them. So... I'd leave your sideboard open for some other things.

You'll want your 4th Day of Judgment in the sideboard if its not mainboard. You'll also want maybe a 3/3 split on Celestial Purges and Timely Reinforcements. Flashfreeze should be at about 3-4 depending on how heavy WRR is in your area.

I'm also going to have to mess your pretty looking land base up. 24 is the bare minimum for a control deck. I've seen as much as 27. Moorland Haunt is a 2 of in this deck along with Ghost Quarter. If you do not have Ghost Quarter in the main, then it should be in the side.

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Posted 13 March 2012 at 23:41

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Oh. And if you have any ideas for my Super Friends deck, I'd be very happy to hear them.

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Posted 13 March 2012 at 23:42

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In my opinion, a UW control deck should have Mimic Vat, to abuse "enters/leaves the battlefield abilities", especially when you're running Day of Judgment =)

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Posted 14 March 2012 at 02:58

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