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having a bit of trouble with this deck also need help help with a sideboard. any help would be great! i think i may need more draw but idk what to put in for the draw that would be good in this deck.
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any help would be great. i am trying to play this in stander.
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If you're going to run ponders, you run 4 of them. Cut it down to 2-3 Dissipates. Tezzeret's Gambit is kind of meh; try cutting it for some other source of draw and throw a contagion clasp in. A control deck should never run 20 land. Especially with planeswalkers. Try more like 24 minimum. Your creature base is really strong, but I find spellskite kind of lacking. I guess for stalling the game its okay. I would rather use Midnight Haunting, Lingering Souls, or Moorland Haunt to stall. 2 Day of Judgements is nowhere near enough. Especially for a control deck. The metagame for standard nowadays consists of almost complete aggro or midrange. You need more ways to deal with creatures. Sideboard: Consider Timely Reinforcements, Celestial Purge, Flashfreeze, Surgical Extraction, among other things.
Oh. Think Twice is THE source of draw for blue decks nowadays.
what about adding these ? side board: Grand Abolisher, Stonehorn Dignitary main: Snapcaster Mage
or don't think the snapcaster mage are worth it in this deck?
I'll be honest here. I've never used snapcaster so I am not the best person to ask about him. Stonehorn Dignitary is pretty good, so that should get maybe 2 slots in the sideboard. Grand Abolisher... I'm kind of iffy on him. Pretty much the only deck that he'd be a must have is against U/B control and they run removal through the roof. The other thing is that your planeswalkers give you enough protection against control since they don't run anything that can touch them. So... I'd leave your sideboard open for some other things. You'll want your 4th Day of Judgment in the sideboard if its not mainboard. You'll also want maybe a 3/3 split on Celestial Purges and Timely Reinforcements. Flashfreeze should be at about 3-4 depending on how heavy WRR is in your area. I'm also going to have to mess your pretty looking land base up. 24 is the bare minimum for a control deck. I've seen as much as 27. Moorland Haunt is a 2 of in this deck along with Ghost Quarter. If you do not have Ghost Quarter in the main, then it should be in the side.
Oh. And if you have any ideas for my Super Friends deck, I'd be very happy to hear them.
In my opinion, a UW control deck should have Mimic Vat, to abuse "enters/leaves the battlefield abilities", especially when you're running Day of Judgment =)