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okay I personally hate infect but i decided I would build one for lets say laughs I guess also been going on a red kick so lets try it.okay so combo here is opening hand have Inkmoth, Blazing Shoal, one red mana producer( doesn't matter which) and a ten converted mana cost card.play inkmoth, play red mana, activate inkmoth play Shoal and discard a ten CMC card, turn two 11 infect damage.added street wraith and gitaxian probe cause they are good draw cards in case you don't have the cards you need turn one.another way to win, possible turn one, is a haste one drop, mountain, another mana producer, blazing shoal, and a ten CMC and assault strobe, for over 20 damage turn one.HELP: only real problem with this deck is that it is too reliant on Blazing Shoal and with only 4 its not a huge chance to get so if there is any notes to help that please say so.
Have in hand- for infect win- CMC 10 card, so either Greater Gargadon or Myojin- Inkmoth Nexus-Blazing Shoal- any other card that can produce a red mana,Turn 1) Play InkmothTurn 2) Play red mana producer and activate Inkmoth, Play Blazing Shoal removing either Myojin or Gargadon, this makes Inkmoth an 11/1 flying infect.Have in Hand- for damage win-CMC 10 Card-Blazing Shoal-any 2 red mana producers-Assault Strobe- gives Double Strike-CMC 1 with haste, preferably Lightning Serpent or Spark Elemental, due to trample but Goblin Guide will work too if they are open for attack.Strategy is basically the sameTurn 1) Play red mana, use to bring out CMC 1 card, use second red mana producer, play Assault Strobe, Play Blazing Shoal removing CMC 10 card this will give the hasted creature +10/+0 and double strike and on turn one this is 20 damage win.Also added are draw cards in case you do not have the cards in opening hand you can use Gitaxian Probe, or Streetwraith to lose 2 life but draw a card, or you can play Faithless looting to draw 2 and discard 2 you do not need
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Wait, wait, so what's the strategy? I don't get it. Do you want to infect the opponent? But the only card that has infect is Inkmoth Nexus, and even then Myojin of Infinite Rage would destroy it. If you only have it in order to combo ith Blazing Shoal and Assault Strobe, I think you have better options - even moreso because this works with life, not only with poison counters. The only red creatures with Infect are Ogre Menial, Fallen Ferromancer and Razor Swine. You may want to take a look at them. You also need a couple more lands. Fetch lands, to be precise. Even though 8 Mountains should get your deck rolling, they won't if you're not sure they'll come. Hence, I'd advise you to get your hands on Bloodstained Mire, Arid Mesa, Wooded Foothills, Scalding Tarn etc. 6 of them will do just fine. Also... what is the purpose of Greater Gargadon and Street Wraith there? If you have the time and the will, please check out my Monoblue Burn deck. It's a different take at this classic archetype, and my current pet deck. Feedback is always welcome! http://www.mtgvault.com/ViewDeck.aspx?DeckID=354489
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hold the horses i will explain in a bit its not quite done yet
kk so not direct infect but can also produce infect win, but i hope you see what i am getting at, with the street wraiths and ten cost cards are not to play but for other reasons, i use the street wraiths to draw into what i need and i only use the ten costs for blazing shoal to put my inkmoth at an 11/1 infect flyer.