Olphod

74 Decks, 12 Comments, 6 Reputation

Oh and the thopters would all trigger glaze-fiend so you can hit for crazy damage! Only thing you gotta be careful of is that the combo doesn't work if you have something buffing them making them bigger than 1/1 flyers as I'm sure you know, so just keep that in mind if you do

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Posted 14 September 2013 at 22:32 as a comment on And the beat goes on...

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Cameron here, I'm a great fan of this sorta deck cause I just love artifact aggro, a quick suggestion though, have you thought about the sword of the meek and thopter assembly combo? Cause that can get a lotta thopters out pretty quick and with sharding sphinx allows you to generate a semi infinite loop with them :D Plus they count as artifacts themselves which you can quickly sacrifice away to a forgemaster or the likes and go search your library all you want :)

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Posted 14 September 2013 at 22:29 as a comment on And the beat goes on...

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Aye thanks that's some good suggestions right there, I completely forgot faerie imposter existed till you mentioned it :P That'd fit in the deck so perfectly! Pranksters might be decent though like you say unsure about the mana curve, and familiar's ruse is also helpful, I'll have to think about this one

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Posted 15 July 2013 at 02:44 in reply to #377669 on Blue black modern faeries

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You raise a good point!

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Posted 17 June 2013 at 17:00 in reply to #367032 on The moa's are coming

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So far my definite favourite thing to have on the field is renegade krasis and a couple of evolve creatures, then that way (correct me if I'm wrong) I believe that if I trigger evolve on all of the evolve creatures by for example casting a vorel of the hull clade with higher toughness than them all, then I can choose the order in which they evolve? Which is to say I can put a counter on each creature other than the krasis first, and then evolve him putting another counter on each other creature with a counter on them?

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Posted 09 June 2013 at 14:18 in reply to #363673 on Generic simic evolve idea

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Ok I think I've sorted it out now, any more changes you could recommend?

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Posted 09 June 2013 at 14:04 in reply to #363673 on Generic simic evolve idea

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It's tricky to decide what to take out to replace with bioshift, any suggestions besides the reduction in biomancer and ooze flux? Also would you say drakewing Krasis is worth putting in?

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Posted 08 June 2013 at 23:15 in reply to #363673 on Generic simic evolve idea

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My only problem with including advent and populate is that I'd end up having to make it three colour and I much more prefer keeping it two as in my experience it just tends to be more simple and reliable, I like the idea of shambleshark, also what do you think of drakewing krasis? I wasn't sure whether to put it in or not but a 3/1 flyer with trample that can potentially grow bigger with things like master biomancer and bioshift is not to be sniffed at

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Posted 08 June 2013 at 22:57 in reply to #363673 on Generic simic evolve idea

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Trust me if I had any voice of resurgence's available they would be flying straight into this deck. I might try putting a couple of wayfaring temples in instead of farseeks though, the gyre sage I would be reluctant to get rid of as they can get pumped up quite quickly with populate and large tokens, that being said I might put some dryad militants in the side-board for going against said junk rites matchup, then again I have got a playset of rest in peace there for that exact sort of thing

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Posted 08 June 2013 at 16:04 in reply to #363419 on Trostani gangbang

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