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Land and creature destruction, in large quantities. Got the idea for Liquimetal / Splinter for land destruction from another deck I saw on here a while ago (would give credit for that one but I forget the user's name).
Early Wall / Kavu will keep most early creatures at bay. There are six cards to turn land to artifacts, six to do the same to creatures, four that will will get enchantments, and all done with just eight total cards. Isochron with any of the instants lets you destroy one of just about anything each turn; Splinter will get things completely out of the game. The Witness and Wall, in combination with the Kavu and Wurm, provide a nice synergy (in theory, you can cast Splinter 15 times in one game).
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