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For a game of Emperor - as Emperor.Deck name doesn't make quite as much sense now that I've removed Coat of Arms but Door of Destinies looked better for this deck.
Get out Disk and Forge - destroy stuff every turn at your convenience. Mycosynth Lattice really fills out the destruction. Lots of Myr with Door of Destinies should give plenty of punch to finish off your opponents. Orb keeps opponents from casting annoying spells at you. Plenty of search with Tutors and Transmutes to get out the artifacts you need.
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staff of domination or door to nothingness for sure. Urza lands? glimmervoid? tendo ice bridge? Tinker would get what you needed quicker....
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Tinker is an absolutely awesome card but I tend not to use cards that are only permitted in Vintage. Thanks!
Metalworker? Door of Destinies or Myr Matrix trumps coat of arms in this deck IMO.....
I like Door of Destinies - I was not familiar with that one. Thanks!
Put red in and then put in Shatterstorm and mycrosynth lautic (spelled wrong). play shatter storm AFTER darksteel forge and mycrosynth lautic are in play. you destory all of your opponant's cards and none of yours, and i mean ALL OF THEIR CARDS, even lands.Oh, and there's pallidiam myr that costs 3, and has T, add 2 too your mana pool. Another myr out there gives all your myrs +1/+1
I can't believe I forgot Mycosynth Lattice. Good call. Shatterstorm isn't necessary once the Disk is in play (accomplishes the same thing and Disk doesn't destroy itself in this case). Thanks!
Thanks for all the input. Have tweaked the deck - see what you think. As Emperor, your generals will hopefully be able to hold off your opponents while you set up Forge/Disk/Lattice/Orb. Once those four are in play, you should be nearly (though not completely) unstoppable.