Eldrazi Green/BLUE, Comments a..

by olaus on 14 April 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

The idea behind this deck is to combine the GU Turboland deck with the Eldrazi green deck. The reasoning behind this is that a lot of the cards are more or less the same, but both decks have much to gain from each other strategies.

Basically you will trade some speed in Eldrazi Green for counters and to be able to play Jace.

Turboland will upgrade their rather swingy finisher in Genisis Wave and instead have access to real game-enders in the Eldrazi monsters. I think this will be much better as the Wave needs to be for about 6 mana to really do anything, and with the eldrazi lands that will probably happen about the same time as you can cast a gigant Eldrazi.

Wall of Tanglecord seems like a really good card right now. It makes your mana producing walls better, it is outside bolt range even after it have blocked a Goblin guide AND it totally blanks sworded guys from Cowblade.

Im planning to test this badboy when I get home from work but would very much like some comments before that!

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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This deck has been viewed 753 times.

Mana Curve

Mana Symbol Occurrence

0110026

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Eldrazi Green/BLUE, Comments appreciated!

i would put 2 butchers of truth and then have 2 infinate gyre considering how gyre is a legendary and you can only have one out at a time. also i would mabey drop the overgrown battlement and add in another tanglecord. for your blues i would get rid of the mana leak and add in cancles and add in one more summoning trap. please check out my piper eldrazi deck and tell me what you think =)

0
Posted 20 April 2011 at 02:50

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