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A mono blue stasis deck with some fun combos: Arcane Laboratory + Soratami Savant/Ertai, Wizard Adept Your opponents can play only 1 spell per turn and with the creatures you can counter it Stasis + Vedalken Mastermind Stasis keep everything tapped and Vedalken Mastermind's ability allows you to return Stasis back to your hand Mana Severance + Goblin Charbelcher This is the winning combo. Mana Severance removes the land from the deck and Goblin Charbelcher's ability deals damage equal to the number of cards in your deck. And as an added bonus you can put the cards back in any order. The cards in the sideboard can make the deck into a mill deck. comments and criticism welcome
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i could see this deck bein a major pain in the a$$. only thing i would say is replace the boomerangs and vapor snags with counter cards.
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I use Soratami Savant and Ertai, Wizard Adept to counter spells with their abilities
I would drop the vapor snag for Temporal Mastery... if you u use temp mas in the stasis combo not only do your opponents creatures not untap but u would get to have two turns in a row which could give u enough time to do that charbelcher combo very early in the game
thanks for the input