You need to fix that mana base. Put in 2 or 3 Cephalid Coliseum as an alternate win condition (deck your opponent with it), Archaeological Dig needs to be in as well as 2 plains. I also use 2 Seat of the Synod to sac to the Reshape so you can still use the stars and eggs to draw. I also use 2 Cunning wish with Brainfreeze in the SB for an even extra win condition. It works better if you try and use this one game one so your opponent will SB in Mindbreak Trap if they have em, then you just don't use it game 2. In all I like the Preordain and Ponder additions.
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Thanks for the comments. I thought about Mana Leak but literally every land I have produces blue besides Mishra's Factory. I tested this deck and found it worked better w/o Trickbind and adding some Swords to Plowshares. I think I took a couple other things out and put in Akroma's Vengeance and Wrath of God.
Phyrexian Dreadnought's ability is a triggered ability. When you play him you just stifle the triggered ability and you essentially have a 12/12 trample for 2 mana :)
Last Stand + Prismatic Omen?
And as for Unified Will, this deck is all turn 1 or 2 creatures so it's likely that you will have more creatures than your opponent making this a very good counterspell as opposed to Mana Leak, or Spell Pierce.
Idk why it's in this deck as opposed to Kalastria Highborn. I just cut and paste this deck, but in general Nantuko Shade is so good because a 2/2 creature whit that kind of ability would normally cost 4 or 5 mana to play where Nantuko Shade is a turn 2 drop. If you look at other *blank* Shade creatures like Dungeon Shade, Looming Shade, or Nightwing Shade you can see that they cost much more.
And then once they counter one thing you can just Extirpate their counterspells if needed.
Yea this deck hates counterspell. Especially once your opponent knows what makes your deck tick. I put Orim's Chant in the sideboard for that reason. Use it during your turn and they can't counter whatever you play.
Def keep the Wall of Tanglecord. It's an artifact which kind of sucks but it's bigger and can block flying. I don't play t2 in tournaments so I can't really give any advice past that.
I would take out the 2 Words of Waste for the Quests. They're pretty good but I'm not too keen on skipping a draw and late game it's practically useless since you will absolutely need your draws. Also, i thought that Whispersilk Cloak would be much more useful than Specter's Shroud. It would protect your few creatures from creature destruction and you're guaranteed to be able to use the abilities of your creatures while dealing damage. And Painful Quandary is prob a better pick than the 2 Dire Undercurrents. The Undercurrents would be better if they cost less but for a turn 5 drop I would pick Painful Quandary or Liliana Vess over the Undercurrents any day.
Pretty good. Use Liliana's Caress instead of Megrim. And you need some stuff for the late game. All the discarding you do can only be done during your turn so late game they can still draw their card per turn and play that card. That eliminates your ability to do damage with Liliana's Caress. Consider looking at these 2 discard decks for ideas. http://www.mtgvault.com/ViewDeck.aspx?DeckID=144858 http://www.mtgvault.com/ViewDeck.aspx?DeckID=148122
Use The Rack instead of Wheel of Torture. And i wouldn't use bounce as control. Counterspell is MUCH more effective.
Lose the Harrow for 4 Cultivate. If you plan on doing 20 damage in a single turn then you need every land in play that you can get. you use 3 Harrow and you would need literally every other land in your deck to get that 20 damage. I would plan on using a couple damage spells to win though.
This deck really needs some direction. Is it a discard deck? Or a creature sac deck? I would pick one or the other. Doing this would completely restructure the deck so I'm not going to completely remake your deck in the comment. Here are some basic suggestions though. You should have about 24 lands for a 60 card deck so 20 for a 68 card deck is too few. Put in 4 more lands. This takes it up to 72 cards so you then need to get rid of 12 non-land cards. Discard deck route: Look at my type 2 discard deck for some ideas. http://www.mtgvault.com/ViewDeck.aspx?DeckID=144858 Or this guy's discard deck. http://www.mtgvault.com/ViewDeck.aspx?DeckID=148122 Sacrifice route: More Rockslide Elemental. At least one more Malevolent Awakening. One more Rakdos Riteknife. More Blistergrub. Def keep the Carrion Feeders. 4 Act of Treason 4 Temporary Insanity and maybe 2 Grab the Reins is all the creature stealing you should need. Lightning Bolt is a staple of almost every red deck. Consider it.
Thanks a bunch for the input. I've been wanting to find something to take out for the Moriok Replica's. Black Sun's Zenith is a great idea. Especially with Liliana Vess. And I'll prob just trade the Skinrender's for Gatekeeper of Malakir
Yes you have to use the ability to flip him. No they don't have to discard a card as a result of using Nezumi Shortfang's ability for him to flip.
Thanks for the input. I thought about that but I figured since for my deck to work well I need to get Natural Emergence in play and since I only have 3 I opted to use more enchantment fetch. More ramp is surely a good idea but I don't know how to fit it in. And Harrow prob isn't the best idea since i have to sac a land, reducing my potential creature base.
As for making it type 2 you can look at my t2 discard deck. http://www.mtgvault.com/ViewDeck.aspx?DeckID=144858
My discard deck used Nezumi Shortfang. It's a permanent constant discard and when it flips it turns into a rack. Nothing more fun than having 4+ racks in play :)
I made a deck similar to this one. Check it out if you want. http://www.mtgvault.com/ViewDeck.aspx?DeckID=142188
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