Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Copy of my IRL legacy deck. Kind of a mix of burn/beatdown.Needs improvements, I think towers could help a lot, once I figure out how. For now they are on the sideboard though.I do have alternative which is legal in extended, but that is nowhere nearly ready.
Burn baby burn! burn with your spells and/or beat your opponent as fast as possible with your elementals! Played multiple games where I have burned enemy by 3rd round. So depending on your luck and what deck your opponent has, this could potentially be really quick killer deck.
This deck has been viewed 950 times.
Hi there! Ive played a lot of burn and I have a few card suggestions and sample decks you may enjoy. If you really want this to be legacy competitive you need make it much more efficient. To make this the best burn possible you need to shed some of the elementals. I also really enjoy Elementals and have 2 decks you may like, ill link them below. Perhaps if you take out the elementals you can put them into a similar build. Legacy Burn Spells ListGoblin Guide - fast repeatable damage, gives you incite into what your opponent is drawingChain Lightning - Second best burn spell in the game.Rift Bolt - Suspend for 1 and its a next turn free bolt. Can influence your opponents next turn, makes them reluctant to drop something good in bolt range. Also its a late game instant 3 damage when you have the mana but are top decking.Flame Rift - Hurts but makes that turn 3-4 much more likely. Burn doesn't win if it plays for more than 5-6 turns most games.Price of Progress - In a true legacy environment this will deal a lot of damage. If you play mostly causal it isn't needed.Fireblast - This is the end game play for burn decks 75% of the time and makes the turn 3-4 win more possible.Sulfuric Vortex - Stops lifegain and puts the game on a short clock. Gets around players with shroud and hurts heavy blue. Keldon marauders - 3/3 body for much needed defense and they do 2 dmg for entering/leaving play. Can also attack, possible 5dmg for 2 mana.As for your sideboard you want mostly hate for other decks you are weak against. Adding more burn or big mana spells doens't really do much for you. Here is what I run.Faerie Macabre - Graveyard based deck hate.Pyrostatic Pillar - Combo/storm and mirror hate.Chaos Warp - cheap answer to Leyline of Sanctity, fatty/problem removal.Pyroblast - blue hate. Jace, Show and Tell, merfolk, ect.Red Elemental Blast - see above.Shattering Spree - multi-artifact hate. aether vial, swords, jitte, affinity, ect.Here is a link to my Legacy burn deck that is very lethal and very consistent.http://www.mtgvault.com/mursh/decks/rdw-legacy-20/Here are link to 2 Elemental decks I have also that are very fun. Both use Mimic Vat to keep swinging with self sacrificing elementals. Elemental/Meekstone :http://www.mtgvault.com/mursh/decks/elementals-20/Elemental Stompy :http://www.mtgvault.com/mursh/decks/elemental-stompy/Good luck with your deck hope you find some help in that.
Permalink
Thanks a lot for comment and suggestions! Once I get more cards I´ll be sure to modify this deck a lot! :)