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"Full bore, and into the abyss!"This is a Budget Elder Dragon Highlander deck (BEDH). It is meant for the Elder Dragon Highlander format, a.k.a. Commander. If you are not familiar with the format, I'll link it below for you.https://mtg.fandom.com/wiki/Commander_(format)I mostly use MTG Vault for my own private projects nowadays, but feel free to comment or request a deck of your choice. I've loved the Vault so far, and I like that they are still improving on it, as well as I am improving on my English language skills.So, if you like what you see, consider checking out some of my other budget-y work from the link below.https://www.mtgvault.com/northernwarlord/budget/
Since the very first time I saw her, I thought she would make for a weird commander. In a good way!Barrowin cares about small creatures, dungeon-delving and attacking. This deck attempts to bring elements from all these three under one wing, plus "enters the battlefield" -synergies! Enjoy!This deck is capable of dishing out surprising amounts of value out of nowhere, provided some time, despite having a lot of small creatures. As example, cards like Abiding Grace can repeatedly bring back creatures like Benevolent Bodyguard, which allow for efficient attacking of Barrowin. Numerous sacrifice-engines and such can make sure you'll get some value out of every single creature you drag out on the field!I am trying to add some statistics, plus pros and cons to each deck from now on. Consider reading these, especially if you are a newbie!Statistics: (out of 5)- Deck Speed: <><><>- Creature Focus: <><><><><>- Card Synergy: <><>- Card Value: <><><><>- Level of Complexity: <><>- Fun: <><><><>Pros:+ A lot of small creatures can easily hold down the game until you get your value engine rolling.+ A lot of ways to recycle your resources. Use this for your advantage!+ This deck combines a couple of different strategies, so it will likely feel like a new experience every single time! Fun!Cons:- The deck contains several different themes, so you might get stuck with wrong synergies on board and/or in hand.- Considering the different themes, it might be hard to pull a strong starting hand.
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NOTE: Set by owner when deck was made.
It's things like this that make me miss blocks. On the one hand, I think the new rotation is better for standard. On the other hand, I wish there were more sets per plane to explore mechanics like venture more.
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Yea, I happen to miss blocks as well. I always loved how they explored the same design space from different perspectives, such as with Amonkhet - self-discard in the form of discard engines, cycling, etc.
Like++FYI: [Nadaar, Selfless Paladin] is a sweet card for Dungeon decks!And so is [Acererak the Archlich]I've made a similar dungeon deck for Standard: https://www.mtgvault.com/tinytone/decks/venture-into-the-dungeon/
Nadaar could find a spot somewhere here, sure. Acererak on the other hand, I think he just costs too much money for my budget decks.