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Two familiars under one goal - serving you well!This is a Budget Elder Dragon Highlander deck (BEDH). It is meant for the Elder Dragon Highlander format, a.k.a. Commander. If you are not familiar with the format, I'll link it below for you.https://mtg.fandom.com/wiki/Commander_(format)I mostly use MTG Vault for my own private projects nowadays, but feel free to comment or request a deck of your choice. I've loved the Vault so far, and I like that they are still improving on it, as well as I am improving on my English language skills.So, if you like what you see, consider checking out some of my other budget-y work from the link below.https://www.mtgvault.com/northernwarlord/budget/
This deck is all about alliances and friendship, as with familiars it always should be! Combine Keleth and Esior with numerous combat effects and political cards with some controllish sidetones.Keleth and Esior commander damage beatdown will likely be the major wincons while playing this deck. Keleth buffs herself and Esior up all the time, while Esior provides them both with protection. Support these effects via additional buff ups and protection spells to ensure your commanders are here to stay!Don't be afraid to make deals and truces with other players, provided you get something out of it yourself. Consider joining arms especially with the player who has the worst situation currently and / or you have the best chances of beating in the late game. It takes two to tango, after all!Statistics, pros and cons. Consider reading these, especially if you are a newbie!Statistics: (out of 5)- Deck Speed: <><><><> (How quick the deck is?)- Creature Focus: <><><><> (How much this deck relies on creatures?)- Creature Size: <><> (How big are the main creatures of this deck?)- Card Synergy: <><><> (Do the cards of the deck help out each other well?)- Card Value: <><><><> (How much card advantage can you get out of your cards?)- Level of Complexity: <><><> (How hard this deck is to properly play?)Pros:+ Political effects make every single game unique.+ Surprisingly aggressive, while still capable of maintaining a steady growth throughout the game.+ A lot of ways to generate card advantage.+ Commanders are cheap and easy to keep alive.Cons:- A bit low on removal.- May find it difficult to stand against several aggressive opponents, so try to focus your alliances properly each game!
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NOTE: Set by owner when deck was made.