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Discard? Yes. Disadvantage? No.This is a Budget Deck (BD for short). It is meant primarily for casual play, and its estimated mid value is aimed to land between 10 and 20 US dollars at most. Take this detail into consideration when browsing the deck!I mostly use MTG Vault for my own private projects nowadays, but feel free to comment or request a deck of your choice. I've loved the Vault so far, and I like that they are still improving on it, as well as I am improving on my English language skills.So, if you like what you see, consider checking out some of my other budget-y work from the link below.https://www.mtgvault.com/northernwarlord/budget/
This deck takes a spin on "self-discard" archetype, a deck tech where you attempt to throw your own cards away for some handy benefits!Chuck a card or two at your graveyard, and reap the rewards from cards such as Dying to Serve, Feast of Sanity, Drake Haven and Lazotep Chancellor! Combine these effects with some heavy control cards to provide yourself with almost an unbeatable assault! Who knew you could take such advantage out of effects such as Madness, Delirium or even Retrace!If you think you could use some even more whackier combinations, be sure to skim through the sideboard for the effects you need!Statistics: (out of 5)- Deck Speed: <><> (How quick the deck is?)- Creature Focus: <><><><> (How much this deck relies on creatures?)- Creature Size: <><> (How big are the main creatures of this deck?)- Card Synergy: <><><><> (Do the cards of the deck help out each other well?)- Card Value: <><><> (How much card advantage can you get out of your cards?)- Level of Complexity: <><><><> (How hard this deck is to properly play?)Pros:+ Discard into disadvantage!+ Very flexible: you can either play or discard your cards!+ Able to control the game with a multitude of effects.Cons:- Requires constant focus: Which cards to give up? Which to keep?- Requires a few key pieces to win you the game reliably. Hang on to your cards!
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Lonely Sandbar or Barren Moor could be used as cycling lands. Why did you use Mistvault Bridge and not e.g. Choked Estuary or Dismal Backwater? I couldn't find any benefit for an artifact land, only reason I can think of would be against land destruction due to being indestructible.
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Sandbar and Moor are not bad ideas. Perhaps I'll add one or two of both!And about the bridge, not many may understand it right away so I think it is better to explain it here for all:Because Mistvault Bridge is an ARTIFACT LAND, it counts as both Artifact AND Land for any and all DELIRIUM keywords. This deck runs 3x Raving Visionary and 4x Whispers of Emrakul, which both utilize Delirium as their source of power. Also the 2x copies of Scuttletide from the sideboard can utilize Artifact Lands as an additional push to reach the fourth card type in your graveyard.It is nice that you asked: as I said, not many may understand this right away!
I honestly didn't think of that. Well, another thing learned ;)Two additional suggestions that came to my mind: Kasmina, Enigmatic Mentor and Davriel, Rogue Shadowmage