T2 Knights, Comments!

by Noob4Life on 12 April 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (8)

Instants (4)


Enchantments (3)

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Deck Description

I'm trying to get back in Type 2, this is what I'm thinking about running, any help would be great.

UPDATE: removed the Terramorphics for more Plains, Add Sword of B/M and F/F, and replaced Armored A with the new Angelic Destiny. Sideboard up for Red Hate

in this deck Armored A. is better late game, but I like that AD will come back to me.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,048 times.

Mana Curve

Mana Symbol Occurrence

550000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for T2 Knights, Comments!

maybe instead of ajani put the new elspeth in, she kinda fits better and does has the reset game factor as well as the intimidation. maybe some more removal like journey to nowhere or that revoke existence you got on your sideboard. also maybe to decrease the cash you would spend, maybe replace the honor of the pure with Marshall's song. looks pretty solid though. i got a knight deck im gonna start weening back into standard here shortly. hope yours works out for ya :D

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Posted 12 April 2011 at 16:29

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I actually used to run Elspeth Tirel in my T2 Knight deck and ended up taking her out for Ajani. His -1 to give the knights a +1/+1 counter and vigilance is exceptional with how the deck works.

Your deck looks pretty good, but I suggest taking the Sejiri Steppes and Terramorphics out. The coming into play tapped will really hurt you in a tourny setting with a deck that needs to be fast.

If you want some ideas you can check out my deck that I run in FNM. It's pretty similar.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=147060

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Posted 13 April 2011 at 06:34

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ok i love the deck, its great for T2. for my own use against my friends id make some changes. but im biggest problem aggro red, is wtf is is everyone,s obssession with journey to nowhere, its the stupidest removal card iv ever seen! its an enchantment, but when its removed from play the exiled creature returns??? just use path to exile. less mana and its gone for good, done.

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Posted 16 April 2011 at 20:21

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path is extended now to my understanding... thats why...

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Posted 11 May 2011 at 16:38

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i prefer condemn its not exactly an exile but unless they have a seek card threw my library card it works well. and its only 1 mana.

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Posted 11 May 2011 at 16:41

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