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Traditionally, Rock is a B/G mid-range deck that consists of a discard element, a creature disruption element, and effectively costed creatures around the four and five spot.
The aim of these types of decks is to be at least 50/50 against all-matchups in the first game. After that, the SB is usually heavily-used to bring the matchup anywhere from 55/45 to 70/30. The idea is to go into every matchup with a shot at winning it. Better players will benefit more from this ideaology because they make less play errors and usually do better matchup analyzations.
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