Merfolk Control

by Noma on 03 November 2015

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Merfolk control. Pretty basic set up of counter spells and lots of creatures.

How to Play

Basically you want to have stonybrook, merrow commerce and patron wizard or lullmage mentor on the field.

Once this happens you can tap out your creatures to counter spells, summon tokens, and flood the board. Summon the school is a great engine, and only two are necessary to play as you can keep bringing it back to your hand.

Wanderwine prophets + Sygg for an infinite turn combo if you can pull it off.

Use Azami to refuel your hand or to search out your Wanderwine.

Deck Tags

  • Control
  • Merfolk
  • Token
  • Wizard

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1238005

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Merfolk Control

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