RATS!

by Noctek on 31 May 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (8)

Instants (2)


Planeswalkers (1)


Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The main strategy is obvious, get a ton of rats.

An early semblance anvil (or two) will make all of the really good artifacts very easy to cast early, and more importantly while not taking away too much mana for rats.

Alter of dementia is an alternate win (deal with platinum emperion or other nonsense).

Thrumming stone, cryptic gateway and aluren are to increase RPT (rats per turn).

Door of destinies and marrow-gnawer or to buff rats.

Bloodbond march in the event of a DoJ or similar planar wipe.

Maralen is a counter for limited situations.

Ichor rats, septic rats and glistening oil are for infect (as a counter against indestructibility or high health).

Deck Tags

  • Relentless
  • Rats

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

004208

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for RATS!

Oh dear god. Legacy rats. Lord save us.

This has a lot of really interesting ideas lol. I like that it's not just 36 x Relentless Rats and 24 x Swamps. This has a lot going for it. I think that you have a lot of really cool ways to synergize with the rats, but some of them might contradict. For example, you have so many ways to cheat the rats into play with cards like cryptic gateway and thrumming stone (which I'll talk more about later), I don't think that Alluren will do you as much good. To be honest, you might just kick it and add 3 more rats. It'll add to the thrumming stone consistency.

Speaking of thrumming stone, I don't know if you're aware, but that card is basically an infinite loop. You play a relentless rat. Look at the top 4 cards. If one of them is a rat, you play it. Then, because of the wording on the card, that would trigger the card AGAIN, and you could repeat the process over and over again until you've either drawn a hand with no rats or literally vomited every single relentless rat from your deck onto the field on turn 5. That's just awesome.

I like altar of dementia as an alternate win condition. You really seem to like milling :P

Purely to save you money, I might suggest woodland cemetery over overgrown tomb. You don't have any one drops, so the rare cases where the dual would come into play tapped on turn 1 wouldn't set you back at all. It may actually hurt you more running the shock if you need to shock yourself to play a turn 3 rat :/

Also want to point out (although I'm sure you already know), semblance wont' get full value since rats only cost 1 colorless. Just thought I'd point it out. Your call whether to keep it or not.

Overall, this looks really cool. There are some cards in standard you might want to take a look at just to help with the rat synergy.

Ogre Slumlord
Blood Scrivener (not for synergy, but super useful in fast black)
Pack Rat
Immortal Servitude - planning on making a deck around this one ;)

Good luck Kev!

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Posted 01 June 2013 at 15:24

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Semblance anvil is for my artifacts ;)
I mean I suppose I could just do 4 thrumming stones which everyone does, but it is nice to have different ways of putting them on the field in the event of a surgical extraction.

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Posted 01 June 2013 at 19:55

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Embrace your inner hipster.

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Posted 02 June 2013 at 00:30

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Dude I've been a hipster since '91.

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Posted 02 June 2013 at 05:31

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