sideboarded accursed spirit for more gift of orzhova and downsize.
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Accursed spirit is better than keymaster rogue if intimidate works, and not a lot of my friends run black anyways. Although Nate runs almost exclusively artifacts. If they are running black I can use my hands of binding to keep the creatures that can block tapped, or find room for my rapid hybridization.I agree with gift of orzhova, another buff is good. I had considered it before, but it is absolutely terrifying to equip it to an invisible stalker that already has a dark favor. I mean seriously. 5/3 hexproof, unblockable, lifelink. Or even just to gain life at the beginning to deal with aggro.
I like the variety of creature removal you have in this deck, You have an option to kill something cheap, or indestructible, or untargetable. If you want more creature removal you may want to consider tendrils of corruption, consuming vapors or urge to feed. The first two will give you health, and the later allows you to buff your vampires. Consider vampire hexmage, a 2/1 first strike for 2 mana is really good, not to mention you can sac her to destroy a planeswalker, remove the levels from something ridiculous, debuff someones scut mob, and so on. If you put more creature removal(or put doom blade in your sideboard and throw in 3 go for the throats) in there I would suggest abyssal persecutor (seriously. 6/6 flying trample for 4)
Hey decks that are stupid good aren't fun to play anyways.
lol that was a joke, I don't think it will solve his problem anyways. Pretty sure it's banned.
Throw in 4 mindsculpters. PROBLEM SOLVED.
I'm sure you are aware, but this is very creature heavy. lol and only 7 spells. This isn't really a problem, but it just means you will need to rely on your creatures without counter spells, and instants.
That one is good. Trying to keep this type II for scars of mirrodin era.
Might consider pentavus and more creatures with modular or sunburst. If you sac a modular creature you can give the counters to pentavus, and make 1/1 flyers. If the opponent throws down a consume the meek or something that would destroy them, as a reaction you could reattach them if you have the mana. Just an idea, it might not gel with your combo you got going here.
This deck looks scary. The one concern I have is with mana. You have a lot of ramp, but there are a ton of crazy mana cost creatures and abilities. I really like Rancor, it reminds me of spirit loop, you can throw it on whatever you want and if that thing dies you can put it on something else. Armed and dangerous is stupid good. Like seriously,+1/+1 and doublestrike for 2 mana (Say what?) and then you can make their creatures block your ridiculous 15/15 doublestrike trample and kill all of their creatures and possibly them too. Consider throwing in shocklands, and maybe 2 more savageborn hydras(in case your ramp isn't as fast, at least you can buff your hydras to outlandish amounts).
Dude I've been a hipster since '91.
Semblance anvil is for my artifacts ;)I mean I suppose I could just do 4 thrumming stones which everyone does, but it is nice to have different ways of putting them on the field in the event of a surgical extraction.
Yeah true dat. Just thinking of combos.
Duress, Shimian Specter and Sin Collector are awesome. What is better than card advantage? Giving the opponent card disadvantage.BRB purchasing 4 Obzedat (jk), but seriously though he just seems like a really really fun card. I mean him plus DP Angel phasing in and out lol. (Obviously I haven't been paying attention to the last two blocks).Shock lands are the best. Seriously. They are normal "come into play tapped' dual lands PLUS Sac lands, and you get to chose. Seriously what's two life to a first turn duress?LOL just thought of this Obzedat + Venser
Thank you! You have some cool creatures in your deck, I might get rid of some artifacts and add more creatures.