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This deck has some control and mill. I am looking for two things though, speed it up, make it play faster and ideas on what cards to get for that or adding more control so I can get some stronger creatures out late game.. The second is to find some kill moves. I know the mill is a great one but am looking for more. Also wondering what cards make this deck not legal. I am not a pro player just casual.
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Crypt Ghast, Elite Arcanist and Increasing confusion
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Thanks for the tips. I like crypt ghast and elite arcanist. I am not sure if I want this to be a mill deck or what:) It seems it has more than one direction to go and I should make it more focused.
Skullclamp could be fun for the 1/1 faeries generated by Oona. It would give you a lot more draw power, too.